my new personal animation reel!
A ladder animation test with an athletic ending 🙂
Here goes a test for a candle light using maya fluids. Also using the fast maya SSS node for the first time, with indirect lightning ON, otherwise it would’n works correctly as the candle light is the only light present in the scene
A fluid simulation realized using my “old” dynamics game.
About the flamethrower: I’ve some problem with my PC. Just 4GB of RAM isn’t enough for “so complex simulation” … 😦 I know, isn’t THAT complex, but I’m trying to reach some good point on that. Because of that I’ve try the SUOP plug in. Actually it’s a suite of procedurals plug-ins for maya and it’s really awesome! Just try it and you’ll see! 😉
Here is the result of the same simulation already done, upresized with the uprez node in Soup. Sadly the RAM problem it’s more evident here and my machine stop working at frame 35 …
As always any comment it’s welcome! 🙂
After a night of “hard” work (done by my hardware …) that’s the result!
Any comment? 😉